A fast hack-and-slash roguelike where every boss is a corrupted mirror of yourself. Descend through the floors of your own fractured mind.
Every layer ends at a Mirror. It reads your current loadout in real time — your weapons, your items, your last thirty seconds of input — and rebuilds itself in your image. It fights like you. Without hesitation.
"Cannot be cheesed by sandbagging — the mirror reads your current build, not an archived one."
Three light attacks build momentum — the heavy finisher consumes it. Miss the timing window and the chain breaks. Dodge through an attack instead of away to enter Fracture State: brief slow-motion, next hit doubles.
Items drop after rooms. Walk over them to absorb. There is no inventory, no swap, no UI. If you don't want it, don't walk over it. The chaos is the game.