Hellcife Hellcife WISHLIST ON STEAM
HELLCIFE · FIRST GAME · IN DEVELOPMENT

DISSEVER

A fast hack-and-slash roguelike where every boss is a corrupted mirror of yourself. Descend through the floors of your own fractured mind.

/ 01 THE MIRROR

The boss
is you.

Every layer ends at a Mirror. It reads your current loadout in real time — your weapons, your items, your last thirty seconds of input — and rebuilds itself in your image. It fights like you. Without hesitation.

  • L1 mirror at 70% of your stats
  • L2 mirror at 90% — copies your chain timing
  • L3 mirror at 110% — slightly stronger than you

"Cannot be cheesed by sandbagging — the mirror reads your current build, not an archived one."

YOUMIRROR
/ 02 COMBAT

L · L · L · H

Three light attacks build momentum — the heavy finisher consumes it. Miss the timing window and the chain breaks. Dodge through an attack instead of away to enter Fracture State: brief slow-motion, next hit doubles.

L
LIGHT
fast · short
L
LIGHT
build
L
LIGHT
momentum
H
HEAVY
finisher · knockback
12–15 iFRAMES ON DODGE
×2 FRACTURE DAMAGE
100ms SILENCE BEFORE PERFECT HIT
/ 03 ITEMS · CORRUPTION

You don't choose
your build.

Items drop after rooms. Walk over them to absorb. There is no inventory, no swap, no UI. If you don't want it, don't walk over it. The chaos is the game.

Bleeding Edge
Lights apply bleed. Heavy detonates for 3× burst.
Echo Strike
Heavy fires a ghost copy 0.5s later at 60% damage.
Chain Hunger
Each light increases AoE radius by 15%.
Void Pull
Heavy pulls all nearby enemies to impact point.
Splinter
Every 4th light fires a projectile in aim direction.
Last Word
Chain broken without heavy → next heavy 2× damage.

CORRUPTION COMBOS

Triggered when items collide.
3+ weapon fragments
OBSESSION
Heavy cooldown removed. Lights deal 50% less damage.
3+ psyche shards
DISSOLUTION
Semi-transparent. Enemies pass through. Max HP −30%.
3+ mixed
FRACTURE
Random item effect fires on every heavy hit.
5+ any
UNRAVELING
Mirror spawns with full inventory at 120% stats.